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	<title>Comments on: The Hardcore vs. Casual Game &#8216;Debate&#8217;</title>
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		<title>By: Smartbomb</title>
		<link>http://www.owengrieve.com/2009/01/26/the-hardcore-vs-casual-game-debate/#comment-168</link>
		<dc:creator>Smartbomb</dc:creator>
		<pubDate>Sun, 02 Aug 2009 12:15:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.owengrieve.com/?p=116#comment-168</guid>
		<description>[...] it&#8217;s true. I don&#8217;t think they will totally reinvent gaming from the ground up, though. As I&#8217;ve said before, gamers love all the user-unfriendly stuff that puts non-gamers off - the complex control schemes, [...]</description>
		<content:encoded><![CDATA[<p>[...] it&#8217;s true. I don&#8217;t think they will totally reinvent gaming from the ground up, though. As I&#8217;ve said before, gamers love all the user-unfriendly stuff that puts non-gamers off &#8211; the complex control schemes, [...]</p>
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		<title>By: Dv8thwonder</title>
		<link>http://www.owengrieve.com/2009/01/26/the-hardcore-vs-casual-game-debate/#comment-138</link>
		<dc:creator>Dv8thwonder</dc:creator>
		<pubDate>Tue, 12 May 2009 09:35:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.owengrieve.com/?p=116#comment-138</guid>
		<description>The reasons &quot;hardcore&quot; and &quot;casual&quot; fail as classifications for gamers because each of these classifications have contradictory meanings.</description>
		<content:encoded><![CDATA[<p>The reasons &#8220;hardcore&#8221; and &#8220;casual&#8221; fail as classifications for gamers because each of these classifications have contradictory meanings.</p>
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		<title>By: Smartbomb</title>
		<link>http://www.owengrieve.com/2009/01/26/the-hardcore-vs-casual-game-debate/#comment-92</link>
		<dc:creator>Smartbomb</dc:creator>
		<pubDate>Tue, 31 Mar 2009 21:47:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.owengrieve.com/?p=116#comment-92</guid>
		<description>[...] no need to eat up the player&#8217;s credits, there&#8217;s no real reason to punish them. Which is total rubbish of course, but I guess it was a pretty ballsy move. But what is the point of combat if you [...]</description>
		<content:encoded><![CDATA[<p>[...] no need to eat up the player&#8217;s credits, there&#8217;s no real reason to punish them. Which is total rubbish of course, but I guess it was a pretty ballsy move. But what is the point of combat if you [...]</p>
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