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	<title>Comments on: Games as an Art Form</title>
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		<title>By: Smartbomb</title>
		<link>http://www.owengrieve.com/2009/03/31/games-as-an-art-form/#comment-223</link>
		<dc:creator>Smartbomb</dc:creator>
		<pubDate>Mon, 31 Aug 2009 12:24:41 +0000</pubDate>
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		<description>[...] The important thing, from a &#8216;game&#8217; perspective, is the logic gate created by lines 40 and 50. If the answer is correct, the program jumps ahead to line 60; if the answer is anything else, the program continues to line 50, which loops back to the start. The IF [...] THEN command is a simple tool for evaluating the player&#8217;s input - it facilitates the success/failure dynamic which underpins traditional gameplay, and can be layered up to create intricate logic trees. It is what makes this program a &#8216;game&#8217;, even if it is a rubbish, simple game. If you removed lines 40 and 50, the player could type in any answer and the program would always react in the same way, destroying any notions of interactivity, consequences and agency. [...]</description>
		<content:encoded><![CDATA[<p>[...] The important thing, from a &#8216;game&#8217; perspective, is the logic gate created by lines 40 and 50. If the answer is correct, the program jumps ahead to line 60; if the answer is anything else, the program continues to line 50, which loops back to the start. The IF [...] THEN command is a simple tool for evaluating the player&#8217;s input &#8211; it facilitates the success/failure dynamic which underpins traditional gameplay, and can be layered up to create intricate logic trees. It is what makes this program a &#8216;game&#8217;, even if it is a rubbish, simple game. If you removed lines 40 and 50, the player could type in any answer and the program would always react in the same way, destroying any notions of interactivity, consequences and agency. [...]</p>
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