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	<title>Smartbomb</title>
	<link>http://www.owengrieve.com</link>
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		<title>FFX-2</title>
		<description><![CDATA[Final Fantasy X-2 is the most unusual Square RPG I&#8217;ve played since Live A Live. It includes many traditional Final Fantasy game elements but changes their gameplay functions, resulting in a weird subversion of the typical FF formula. It still has an unintelligable story, random battles and a cast of moody teenagers, but playing the [...]]]></description>
		<link>http://www.owengrieve.com/2010/06/27/ffx-2/</link>
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		<title>Wario DIY</title>
		<description><![CDATA[In my game, the player is presented with a close-up view of a woman's exposed chest, and must tap on her breasts to create a series of cuts around her nipples.]]></description>
		<link>http://www.owengrieve.com/2010/06/12/wario-diy/</link>
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	<item>
		<title>E3 Predictions 2010</title>
		<description><![CDATA[E3 is here again, that beautiful week-long carnival in which games companies spell out the promises that they intend to break over the coming year. I always make predictions to my friends about what will happen at E3, and this year I thought I would put them on record before it all kicks off.]]></description>
		<link>http://www.owengrieve.com/2010/06/08/e3-predictions-2010/</link>
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		<title>REVIEW: Mass Effect 2</title>
		<description><![CDATA[To date, Mass Effect is the only 360 game for which I have collected all available achievements. I have completed it four or five times playing as different classes and backgrounds, taking different team-mates, on different difficulty settings, and making different decisions. I even bought and completed both the DLC add-ons, not realising what a [...]]]></description>
		<link>http://www.owengrieve.com/2010/03/22/review-mass-effect-2/</link>
			</item>
	<item>
		<title>Been a long time, Comrade!</title>
		<description><![CDATA[A lot of big, wonderful things have happened to me since my last post, which have put my plans for the blog on hold somewhat. However, things are settling down again now, I&#8217;ve made a list of things I should have posted about, and I intend to work through it and catch up. Again.]]></description>
		<link>http://www.owengrieve.com/2010/03/22/been-a-long-time-comrade/</link>
			</item>
	<item>
		<title>Happy Mew Year</title>
		<description><![CDATA[Reading through my previous entries, I realised I had made 10 posts in the last 12 months. I&#8217;ve been pretty busy recently, but I don&#8217;t want to let this blog drop off my radar altogether. My friend (and Darkzero contributor) Sean recently began a daily blogging project, which has spurred me on to try and [...]]]></description>
		<link>http://www.owengrieve.com/2010/01/05/happy-mew-year/</link>
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		<title>QBASIC And Me</title>
		<description><![CDATA[When I was 11, there was a computer in our school library that pupils could book in 15 minute time slots on at lunch time. My friends and I were just starting to sit up and pay serious attention to PCs, and we would often stop by during morning break and try to book multiple [...]]]></description>
		<link>http://www.owengrieve.com/2009/08/31/qbasic-and-me/</link>
			</item>
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		<title>Natal Attraction</title>
		<description><![CDATA[This year&#8217;s E3 will probably be remembered as the year that Microsoft and Sony launched their big counter-offensives against the Wii. Despite spending a great deal of money on developing and promoting both the 360 and PS3 as the hardcore gamer&#8217;s consoles of choice, both companies have now announced very big changes in direction for [...]]]></description>
		<link>http://www.owengrieve.com/2009/08/02/natal-attraction/</link>
			</item>
	<item>
		<title>Games, Seriously</title>
		<description><![CDATA[Browsing my RSS feed earlier this week, a story from Kotaku caught my eye &#8211; Faith Fighter Pulled By Creators After &#8220;Manufactured Controversy&#8221;. I first encountered Faith Fighter about 18 months ago, when my friend Judith showed me the creators&#8217; website while preparing an essay on one of their other games. Why were people kicking [...]]]></description>
		<link>http://www.owengrieve.com/2009/05/02/games-seriously/</link>
			</item>
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		<title>Games as an Art Form</title>
		<description><![CDATA[Today&#8217;s issue of The Escapist features an article about the illusion of videogame interactivity. To quickly summarise it, the author begins by saying that games are differentiated from other art forms by their interactive nature, but then discusses how many emotionally moving games (the examples used are Half-Life 2: Episode 2 and Metal Gear Solid [...]]]></description>
		<link>http://www.owengrieve.com/2009/03/31/games-as-an-art-form/</link>
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